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Home » Software Tools » Marlin et al » DDG4 particle gun (make isotropic particle gun flat in cos(theta), rather than in theta?)
Re: DDG4 particle gun [message #2387 is a reply to message #2386] Wed, 16 March 2016 00:49 Go to previous messageGo to previous message
jeans
Messages: 22
Registered: November 2012
Hello again ddsim experts,

sorry to resurrect this subject...

With my CALICE hat on, I'd like to point out that the Gaussian smearing of gun position and direction (which is available in Mokka) is a very useful feature for the simulation of test beams, and would be welcome feature in ddsim.

(I know that we can achieve this in a 2-step process as suggested by Frank, but direct functionality would make our lives easier!)

Thanks,
Daniel.

 
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